‏إظهار الرسائل ذات التسميات driving. إظهار كافة الرسائل
‏إظهار الرسائل ذات التسميات driving. إظهار كافة الرسائل

Farm Frenzy free full download

Farm Frenzy – farming game game free for pc download
Do you feel like downloading this farming game? Slip into a pair of overalls and try your hand at running a farm! From tending to the fields where your cows graze to gathering eggs for sale at the town market, Farm Frenzy is as stimulating as the real thing, only you won’t have to experience the nasty smells! You will, however, be required to invest the money you earn in new equipment. In this farming game you will
game for pc full version download
Read more »

Cadillacs and Dinosaurs.mustapha 2012 ownload free full Game




download game free pc mustapha full virsion
Cadillacs and Dinosaurs The Arcade Game (known in Japan as Cadillacs Kyouryuu Shin Seiki) is a 1992 arcade game released by Capcom. It is a beat 'em up based upon the comic Xenozoic Tales which was created by Mark Schultz in the late eighties. A TV series made after the game was released, though it wasn't a major success, and the Capcom game didn't have any relation with it as it was based entirely on the comic series. Not to be confused with the console and computer game Cadillacs and Dinosaurs: The Second Cataclysm made by Rocket Science Games but based on the same
download game free pc mustapha full virsion
Cadillacs and Dinosaurs The Arcade Game (known in Japan as Cadillacs Kyouryuu Shin Seiki) is a 1992 arcade game released by Capcom. It is a beat 'em up based upon the comic Xenozoic Tales which was created by Mark Schultz in the late eighties. A TV series made after the game was released, though it wasn't a major success, and the Capcom game didn't have any relation with it as it was based entirely on the comic series. Not to be confused with the console and computer game Cadillacs and Dinosaurs: The Second Cataclysm made by Rocket Science Games but based on the same

game mustapha mostafa mustafa mostapha moustapha moustafa
Attributes: The "powerhouse" of the game, Mess equals to Mike Haggar from Final Fight series. Despite being slow he is the most powerful playable character in the game. His Diving Body Slam is powerful but not so functional, due to his poor jump ability. Players shall make good use of his throws, not only because they are especially powerful, but also to protect himself from enemy attacks, as all characters are invulnerble when performing a throw
Regular enemies

As in a typical beat' em up game, there are nasty enemies to oppose the players, described below.

* Bikers (Gneiss, Ferris and Driver) - the most basic enemies of the game, they are usually dim-witted, attacking mostly with punches, kicks and rarely with a flying kick. They also often drop several firearms when defeated. Gneiss enemies can appear on their "powered-up" motorcycles trying to run over the player. Gneiss wear blue with grey (complete with riding goggles), Ferris wear orange with grey, Driver wear black with green (having more life than his fellow friends).
Alternative names in Japanese version: Risk for Gneiss, Astro for Ferris and D.D. for Driver.

* Midgets (Punk and Thug) - very annoying small enemies. They are somewhat harder to deal with (and thus can be a real pain for most players) due to their smaller stature and bigger aggressiveness. They jump a lot and attack with fast punches and kicks, shoulder butts, jump kicks and even throwing grenades (for Punk) and TNT bundles (for Thug) - which they can drop when killed. Punk wears blue pants while Thug wears pumpkin pants.
Alternative names in Japanese version: Nitro for Punk and Turbo for Thug.

* Knife Men (Blade and Razor) - cruel guys skilled with butchery knives. They can attack both disarmed (with simple punches) and with their trademark knives - which they can use to stab or swipe, execute a jumping downward stab attack, throw them (the player can hit incoming knives to deflect them, thus allowing their use) and use a running swipe attack (which has good priority and shall not be confronted). These guys constantly drop their knives when killed. Blade wears yellow with navy blue and blonde hair, Razor wears lime green with graffiti and tanned skin.
Alternative names in Japanese version: none.

* Fat Guys (Black Elmer, Hammer Terhune and Wrench Terhune (commonly Blk Elmer, Hammer T. and Wrench T.)) - powerful obese enemies that can deal good damage if the player is not careful. These former American football players attack with basic punches and kicks, with addition of running shoulder charges and a painful jumping hip smash. In some occasions they will also disturb sleeping Shivats in order to wake them into rampage. They usually bring food in their pockets and smoke cigars when idle. Blk Elmer wears purple with blue clothing, Hammer T. wears gold with red clothing and Wrench T. wears white with green clothing.
Alternative names in Japanese version: James for Blk Elmer.

* Hunters (Poacher Joe (commonly Poacher J.), Gutter and Skinner) - the Black Marketeer's most favored gunmen, they are responsible for killing and selling dinosaur leather and bones for luxurious collectors at extorsive prices. These guys wear torn-down sweatshirts, near-discolored pants, climbing boots and hunting rifles (though they rarely fire them, and even more rare they drop their rifles when defeated). Their attacks include combos of rifle smacks with kicks, a rolling rifle smash, a hopping kick and the rare rifle shot. Gutter sports yellow sweatshirt, Poacher J has spinach-green and Skinner wears papaya-red.
Alternative names in Japanese version: Saturn for Gutter and Cobra for Skinner.

* Lash Terhune (commonly Lash T.) - tall built guys with leather clothing and a huge steel mace attached to a long rope. Lash T. has basic attacks with knee and his mace, plus a long-range mace fling that deals good damage against any careless victim, friend or foe. He also chews bubblegum after flinging his mace.
Alternative names in Japanese version: none.

* Walther - a minor variant of Vice Terhune (Stage 1 Boss), these guys lead the Black Marketeer's poachers in their incursions for killing dinosaurs. He makes his debut in Stage 3 and appears frequently through the game. This enemy has the same actions and skills of the default first boss, but is incredibly harder to fight. Sometimes, Walther drops his handgun when defeated.
Alternative names in Japanese version: Colt.

* Bludge - this Blanka-looking creature is a human-reptile hybrid created by Dr. Simon Fessenden himself. Being a reptilian, this foe is a formidable combination of strength and agility, possessing other characteristics such as long jumping kick, diving claw slash and acid spits. He can also grab the player with his tongue and slowly drain his/her health unless the player breaks free. Bludge can also eat objects laying on the ground to prevent their further use in battle (however, if he is killed quickly, the object can be recovered from his stomach before digestion).
Alternative names in Japanese version: Phantom.

* Tyrog 2 - just like Walther, this being is a lesser variant of Tyrog (Stage 6 Boss), and is fought only once (in the first scene of Stage 8). This hideous creature combines every action from all of Tyrog's 3 phases. Being a minor-level enemy, Tyrog 2 is easier to kill.
Alternative names in Japanese version: none.
Dinosaurs

Dinosaurs can be neutral or enemies in the game. When neutral they are in green color; when enraged or attacking they turn into red color; when "defeated" they return to green color and stop attacking, thus moving off screen. Having no allegiances, dinosaurs will attack anyone in their vicinity, player or enemy.

* Rock Hopper (commonly R. Hopper) - a kind of velociraptor. He is usually friendly until being attacked, and his claws and teeth are viciously powerful.

* Mack - a triceratops whose only attack is a painful charging headbutt. It's best to beat him when he stops charging.

* Zeke - a pteranodon which only uses airborne attacks fitting to his winged nature. He can be somewhat hard to hit. But, an easy way to spot it is by standing on his shadow, right below him, and strike right as it goes close to the ground.

* Shivat - a Tyrannosaurus-Rex, this 12 feet (3.7 m) behemoth is commonly found sleeping but will wake up in a rampage if disturbed by fat guys hitting him. Shivat has tremendously powerful biting attacks and causes minor ground shakes when walking. It is by far the hardest dinosaur to be calmed down, so players are advised not to let a Shivat being awakened.
Stage bosses

As is customary with beat' em up games, there is a boss at the end of every level. Cadillacs and Dinosaurs has 8 levels and of course 8 different bosses.
Hannah Dundee fights Vice Terhune (along with a Rock Hopper), the first boss of the game.

* Vice Terhune (commonly Vice T.) - the boss of City In The Sea (Level 1)

* The Butcher (Atomic in Japanese version) - the boss of Swamp Forest (Level 2)

* Hogg (Gaspar in Japanese version) - the boss of Hell Road (Level 3)

* Slice - the boss of Jack's Garage (Level 4)

* Morgan / Morgue - the boss of Village Of Flame (Level 5)

* Tyrog - the boss of Jungle and Mine (Level 6)

* Slisaurs - the bosses of The Vault (Level 7), they are "reptilian clones" of Slice (Level 4 Boss)

* Dr. Simon Fessenden - the boss of Deep Deep Down (Level 8)
Weapons are subdivided into 3 distinct classes: melee weapons, throwing weapons and firearms. Melee ones can have their attacks "delayed for extra damage", implying that the longer the player keeps the attack button pressed, the more damage it deals when hitting. Firearms, on the other hand, are mostly limited to their ammunition: when having their ammo fully depleted, they will lay on the ground (with exception of the Bazooka, which disappears right after), waiting for a reload, in which state they can be used as throwing weapons until reloaded (except for Rifle and M-16A1, which will be melee weapons). Bullet boxes will only reload firearms: if there are several firearms scattered around and the player grabs a bullet box, the first firearm picked up right after will be the reloaded one, with full ammo. Throwing weapons usually can be used only once, unless it can be used for melee attacks at close range (like Knife and a broken Rod).

* Firearms
o Pistol - standard firearm which does minimal damage, sometimes dropped by a defeated Walther. It holds 6 bullets.
o Shotgun - a powerful roomsweeper PGS-12-like firearm which can damage multiple enemies if these are "concentrated" within the gun's firing path. It holds 6 cartridges.
o Rifle - a "less-powerful-but-not-worse" variant of Shotgun, it can occur naturally or (very rarely) be dropped by defeated Poacher J. / Gutter / Skinner enemies. When out of ammo, a Rifle will serve as a melee weapon. It holds 6 bullets.
o Uzi - automatic rapid-firing sub-machinegun which can hold up to 48 bullets.
o M-16A1 - a firearm that occurs very rarely in the game. Holds up to 48 bullets just like the Uzi (but its shots are slightly more powerful than the former) and can be used as a melee weapon when out of ammo just like the Rifle.
o Bazooka - the rarest and most powerful weapon of the game. It only holds up 4 shots and vanishes instantly after expending its load, unless it's reloaded before the last shot is expired. The player will gain a Bazooka automatically by choosing to continue after losing his last life. Just like Grenade and TNT (see below), Bazooka shots can disintegrate to pieces enemies with low remaining health.

* Throwing weapons
o Grenade and TNT - very powerful. If used on enemies with low health, they will disintegate into pieces, just like Bazooka shots. These powerful explosives can appear on their own or dropped by defeated Punk / Thug enemies. Grenades can be thrown the same fashion as Stones (see below), and can even hit other enemies who are "horizontally aligned" within its throw trajectory; TNT bundles, on the other hand, can physically bash at enemies' heads before igniting into explosion.
o Barrel - both Steel Barrel (red) and Wood Barrel (brown) can be picked up and thrown at enemies if the player gets close enough to grab and lift it. Barrels usually contain useful items inside.
o TNT Barrel - it looks like a standard Steel Barrel or Wood Barrel, but players can easily distinguish it because of the red flashing on it. Once it is hit by anyone or anything, it starts to ignite and then explodes right a second after, damaging or disintegrating everybody caught in the radius of the blast. Just like default Barrels, TNT Barrels can be picked up and thrown.
o Bucket - a smaller Steel Barrel, it has the same uses of one.
o Stone - a fairly common but the weakest throwing weapon, each one can only be used a single time. It can hit multiple enemies if they are "aligned horizontally" just like the Grenade.
o Knife - for a distance it's a deadly throwing weapon; at close range (when it flashes orange in player's hands) it can be used to stab enemies only once - except fot Hannah, who can stab up to 3 times at melee range. These can be found naturally or dropped by Blade / Razor enemies.

* Melee weapons
o Rod - a purely melee weapon, it breaks in half after 3-5 hits, when it gains all functionalities of a Knife (see above), including Hannah's close-range stabbing ability.
o Torch - another rare weapon, it sets enemies on fire but, unlike Grenade or TNT, it does not disintegrate them in case of low health.
o Club - perhaps the second best weapon found through the game, it's basically like the Torch but without fire. It has the particularity of hitting the same enemy 2-3 times per strike, thus causing better damage.
o Butchery Knives - they only exist during the boss battle with The Butcher in Stage 2, and are melee only, just like Torch and Club. They are the only weapons which never disappear, due to The Butcher's constant use of them

game mustapha mostafa mustafa mostapha moustapha moustafa
Attributes: The "powerhouse" of the game, Mess equals to Mike Haggar from Final Fight series. Despite being slow he is the most powerful playable character in the game. His Diving Body Slam is powerful but not so functional, due to his poor jump ability. Players shall make good use of his throws, not only because they are especially powerful, but also to protect himself from enemy attacks, as all characters are invulnerble when performing a throw
Regular enemies

As in a typical beat' em up game, there are nasty enemies to oppose the players, described below.

* Bikers (Gneiss, Ferris and Driver) - the most basic enemies of the game, they are usually dim-witted, attacking mostly with punches, kicks and rarely with a flying kick. They also often drop several firearms when defeated. Gneiss enemies can appear on their "powered-up" motorcycles trying to run over the player. Gneiss wear blue with grey (complete with riding goggles), Ferris wear orange with grey, Driver wear black with green (having more life than his fellow friends).
Alternative names in Japanese version: Risk for Gneiss, Astro for Ferris and D.D. for Driver.

* Midgets (Punk and Thug) - very annoying small enemies. They are somewhat harder to deal with (and thus can be a real pain for most players) due to their smaller stature and bigger aggressiveness. They jump a lot and attack with fast punches and kicks, shoulder butts, jump kicks and even throwing grenades (for Punk) and TNT bundles (for Thug) - which they can drop when killed. Punk wears blue pants while Thug wears pumpkin pants.
Alternative names in Japanese version: Nitro for Punk and Turbo for Thug.

* Knife Men (Blade and Razor) - cruel guys skilled with butchery knives. They can attack both disarmed (with simple punches) and with their trademark knives - which they can use to stab or swipe, execute a jumping downward stab attack, throw them (the player can hit incoming knives to deflect them, thus allowing their use) and use a running swipe attack (which has good priority and shall not be confronted). These guys constantly drop their knives when killed. Blade wears yellow with navy blue and blonde hair, Razor wears lime green with graffiti and tanned skin.
Alternative names in Japanese version: none.

* Fat Guys (Black Elmer, Hammer Terhune and Wrench Terhune (commonly Blk Elmer, Hammer T. and Wrench T.)) - powerful obese enemies that can deal good damage if the player is not careful. These former American football players attack with basic punches and kicks, with addition of running shoulder charges and a painful jumping hip smash. In some occasions they will also disturb sleeping Shivats in order to wake them into rampage. They usually bring food in their pockets and smoke cigars when idle. Blk Elmer wears purple with blue clothing, Hammer T. wears gold with red clothing and Wrench T. wears white with green clothing.
Alternative names in Japanese version: James for Blk Elmer.

* Hunters (Poacher Joe (commonly Poacher J.), Gutter and Skinner) - the Black Marketeer's most favored gunmen, they are responsible for killing and selling dinosaur leather and bones for luxurious collectors at extorsive prices. These guys wear torn-down sweatshirts, near-discolored pants, climbing boots and hunting rifles (though they rarely fire them, and even more rare they drop their rifles when defeated). Their attacks include combos of rifle smacks with kicks, a rolling rifle smash, a hopping kick and the rare rifle shot. Gutter sports yellow sweatshirt, Poacher J has spinach-green and Skinner wears papaya-red.
Alternative names in Japanese version: Saturn for Gutter and Cobra for Skinner.

* Lash Terhune (commonly Lash T.) - tall built guys with leather clothing and a huge steel mace attached to a long rope. Lash T. has basic attacks with knee and his mace, plus a long-range mace fling that deals good damage against any careless victim, friend or foe. He also chews bubblegum after flinging his mace.
Alternative names in Japanese version: none.

* Walther - a minor variant of Vice Terhune (Stage 1 Boss), these guys lead the Black Marketeer's poachers in their incursions for killing dinosaurs. He makes his debut in Stage 3 and appears frequently through the game. This enemy has the same actions and skills of the default first boss, but is incredibly harder to fight. Sometimes, Walther drops his handgun when defeated.
Alternative names in Japanese version: Colt.

* Bludge - this Blanka-looking creature is a human-reptile hybrid created by Dr. Simon Fessenden himself. Being a reptilian, this foe is a formidable combination of strength and agility, possessing other characteristics such as long jumping kick, diving claw slash and acid spits. He can also grab the player with his tongue and slowly drain his/her health unless the player breaks free. Bludge can also eat objects laying on the ground to prevent their further use in battle (however, if he is killed quickly, the object can be recovered from his stomach before digestion).
Alternative names in Japanese version: Phantom.

* Tyrog 2 - just like Walther, this being is a lesser variant of Tyrog (Stage 6 Boss), and is fought only once (in the first scene of Stage 8). This hideous creature combines every action from all of Tyrog's 3 phases. Being a minor-level enemy, Tyrog 2 is easier to kill.
Alternative names in Japanese version: none.
Dinosaurs

Dinosaurs can be neutral or enemies in the game. When neutral they are in green color; when enraged or attacking they turn into red color; when "defeated" they return to green color and stop attacking, thus moving off screen. Having no allegiances, dinosaurs will attack anyone in their vicinity, player or enemy.

* Rock Hopper (commonly R. Hopper) - a kind of velociraptor. He is usually friendly until being attacked, and his claws and teeth are viciously powerful.

* Mack - a triceratops whose only attack is a painful charging headbutt. It's best to beat him when he stops charging.

* Zeke - a pteranodon which only uses airborne attacks fitting to his winged nature. He can be somewhat hard to hit. But, an easy way to spot it is by standing on his shadow, right below him, and strike right as it goes close to the ground.

* Shivat - a Tyrannosaurus-Rex, this 12 feet (3.7 m) behemoth is commonly found sleeping but will wake up in a rampage if disturbed by fat guys hitting him. Shivat has tremendously powerful biting attacks and causes minor ground shakes when walking. It is by far the hardest dinosaur to be calmed down, so players are advised not to let a Shivat being awakened.
Stage bosses

As is customary with beat' em up games, there is a boss at the end of every level. Cadillacs and Dinosaurs has 8 levels and of course 8 different bosses.
Hannah Dundee fights Vice Terhune (along with a Rock Hopper), the first boss of the game.

* Vice Terhune (commonly Vice T.) - the boss of City In The Sea (Level 1)

* The Butcher (Atomic in Japanese version) - the boss of Swamp Forest (Level 2)

* Hogg (Gaspar in Japanese version) - the boss of Hell Road (Level 3)

* Slice - the boss of Jack's Garage (Level 4)

* Morgan / Morgue - the boss of Village Of Flame (Level 5)

* Tyrog - the boss of Jungle and Mine (Level 6)

* Slisaurs - the bosses of The Vault (Level 7), they are "reptilian clones" of Slice (Level 4 Boss)

* Dr. Simon Fessenden - the boss of Deep Deep Down (Level 8)
Weapons are subdivided into 3 distinct classes: melee weapons, throwing weapons and firearms. Melee ones can have their attacks "delayed for extra damage", implying that the longer the player keeps the attack button pressed, the more damage it deals when hitting. Firearms, on the other hand, are mostly limited to their ammunition: when having their ammo fully depleted, they will lay on the ground (with exception of the Bazooka, which disappears right after), waiting for a reload, in which state they can be used as throwing weapons until reloaded (except for Rifle and M-16A1, which will be melee weapons). Bullet boxes will only reload firearms: if there are several firearms scattered around and the player grabs a bullet box, the first firearm picked up right after will be the reloaded one, with full ammo. Throwing weapons usually can be used only once, unless it can be used for melee attacks at close range (like Knife and a broken Rod).

* Firearms
o Pistol - standard firearm which does minimal damage, sometimes dropped by a defeated Walther. It holds 6 bullets.
o Shotgun - a powerful roomsweeper PGS-12-like firearm which can damage multiple enemies if these are "concentrated" within the gun's firing path. It holds 6 cartridges.
o Rifle - a "less-powerful-but-not-worse" variant of Shotgun, it can occur naturally or (very rarely) be dropped by defeated Poacher J. / Gutter / Skinner enemies. When out of ammo, a Rifle will serve as a melee weapon. It holds 6 bullets.
o Uzi - automatic rapid-firing sub-machinegun which can hold up to 48 bullets.
o M-16A1 - a firearm that occurs very rarely in the game. Holds up to 48 bullets just like the Uzi (but its shots are slightly more powerful than the former) and can be used as a melee weapon when out of ammo just like the Rifle.
o Bazooka - the rarest and most powerful weapon of the game. It only holds up 4 shots and vanishes instantly after expending its load, unless it's reloaded before the last shot is expired. The player will gain a Bazooka automatically by choosing to continue after losing his last life. Just like Grenade and TNT (see below), Bazooka shots can disintegrate to pieces enemies with low remaining health.

* Throwing weapons
o Grenade and TNT - very powerful. If used on enemies with low health, they will disintegate into pieces, just like Bazooka shots. These powerful explosives can appear on their own or dropped by defeated Punk / Thug enemies. Grenades can be thrown the same fashion as Stones (see below), and can even hit other enemies who are "horizontally aligned" within its throw trajectory; TNT bundles, on the other hand, can physically bash at enemies' heads before igniting into explosion.
o Barrel - both Steel Barrel (red) and Wood Barrel (brown) can be picked up and thrown at enemies if the player gets close enough to grab and lift it. Barrels usually contain useful items inside.
o TNT Barrel - it looks like a standard Steel Barrel or Wood Barrel, but players can easily distinguish it because of the red flashing on it. Once it is hit by anyone or anything, it starts to ignite and then explodes right a second after, damaging or disintegrating everybody caught in the radius of the blast. Just like default Barrels, TNT Barrels can be picked up and thrown.
o Bucket - a smaller Steel Barrel, it has the same uses of one.
o Stone - a fairly common but the weakest throwing weapon, each one can only be used a single time. It can hit multiple enemies if they are "aligned horizontally" just like the Grenade.
o Knife - for a distance it's a deadly throwing weapon; at close range (when it flashes orange in player's hands) it can be used to stab enemies only once - except fot Hannah, who can stab up to 3 times at melee range. These can be found naturally or dropped by Blade / Razor enemies.

* Melee weapons
o Rod - a purely melee weapon, it breaks in half after 3-5 hits, when it gains all functionalities of a Knife (see above), including Hannah's close-range stabbing ability.
o Torch - another rare weapon, it sets enemies on fire but, unlike Grenade or TNT, it does not disintegrate them in case of low health.
o Club - perhaps the second best weapon found through the game, it's basically like the Torch but without fire. It has the particularity of hitting the same enemy 2-3 times per strike, thus causing better damage.
o Butchery Knives - they only exist during the boss battle with The Butcher in Stage 2, and are melee only, just like Torch and Club. They are the only weapons which never disappear, due to The Butcher's constant use of them




or



or




Space Pirates and Zombies v1.006 cracked free full download


Space Pirates and Zombies is a mix of the deep old school space adventure genre with modern physics, action and graphics technology.
Description:
Space Pirates and Zombies takes place far enough in the future that Earth has become a toxic backwater planet, so potentially not that far in the future. The galaxy has been colonized by humans, and the only means to travel to new star systems is through highly restricted and well defended warp gates. It is well known that systems closer to the galactic core become richer and richer as well as more scientifically advanced. This has led to theories of a secret system with a cache of treasure or knowledge at the galactic core feeding this growth. As a pirate, you must assemble a fleet and discover what treasure awaits you there


Features:
33 ships to research, build, outfit and pilot
70 unique components to discover to customize ship performance
Totally physics based combat system
Explore a persistent randomly generated galaxy containing hundreds of star systems
Freedom to explore the galaxy and take on challenges at your own pace
Aid, flee, or exploit the warring factions in each star system
Change the balance of power in any system by interacting with its unique event system that responds to player activity
Carefully spend your hard earned research points on hundreds of upgrades across 15 categories

Publisher: MinMax Games Ltd
Developer: MinMax Games Ltd
Genre: Games / Adventure / Strategy / Action / Staff Picks
Release name: Space.Pirates.and.Zombies.v1.006.cracked-THETA
Size: 125MB
Links: Homepage – NFO

Download FiLESERVE

download free pc games full version The Lord of the Rings, The Battle for Middle-earth


As befits its source material, The Battle for Middle-earth is a huge game, and there's a lot of great real-time strategy gameplay to be had in it.
Review Score: 8.4 | Release Date: Dec 6, 2004

download

download free pc games full version The Lord of the Rings: The Return of the King



It's a relatively simple action game at heart, but a solid combat system and some extremely intense and cinematic levels make The Return of the King deserving of its name.
Review Score: 8.0 | Release Date: Oct 31, 2003



download free pc games full version Art of Murder: FBI Confidential


Art of Murder: FBI Confidential is a point-and-click adventure from developers City Interactive.Release Date: Jul 29, 2008

download free pc games full version Art of Murder: Cards of Destiny


FBI agent Nicole Bonnet must use all her wits to solve a complicated murder case and determine the killer before it he strikes again. 
Release Date: Feb 23, 2010

download free pc games full version downloadDelta Force: Xtreme


Delta Force: Xtreme is an updated version of the classic military first-person shooter, with a newly optimized game engine, enhanced graphics, and added missions.
Review Score: 7.2 | Release Date: Apr 22, 2005

free pc games full version download Delta Force: Task Force Dagger


It offers one or two vaguely entertaining features, but in the end these things are buried under the weight of the game's many disappointing traits.
Review Score: 4.2 | Release Date: Jun 27, 2002 


download

Download Free Full Version PC Game Tom Clancy's Splinter Cell Pandora Tomorrow




The single-player and multiplayer portions of Pandora Tomorrow are both highly impressive and add up to an experience that will surely appeal to anyone remotely interested in a game of high-tech stealth action.
Review Score: 9.1 | Release Date: Mar 23, 2004


Download Free Full Dragon Ball Z Budokai Tenkaichi 3 Download Free Full 2012


GAME IS HIGHLY PIRACY PROTECTED
PLZZ CONTACT US FOR ANY QUERY 
Read more »

Download free Game 18WheelsHaulin 2012


WheelsHaulin free pc game full version download
Do you have the juice to go from gearjammer to boss man in the trucking business Climb in the can and find out! You're steering the whole operation, from choosing the trucks and trailers to hiring the drivers in your fleet. Life on the road is filled with obstacles. Avoid the hazards and you'll be haulin' it in

game for  pc full version download

Platforms : Windows XP, 2000 and Vista
CPU for XP/2000 : Pentium 4 (2,4Ghz) or equivalent
Memory requirements for XP/2000 : 512 Mb RAM
Memory requirements for Vista : 1000Mb RAM
Graphic card with 128MB ram as minimum
Direct-x 9c

143 MB


DOWNLAOD

Download free Game Driver SanFracisco (PC)

1

About Driver San Francisco

There was a time way back, when all I heard about was how great Driver was. Friends, magazines and adverts all conspired to show me that I needed to buy this game. So I did. Whilst I wouldn’t say I was disappointed, the game was too damn hard. I was younger back then, and lacked the grit and sheer determination required to fully enjoy the experience. I never even bothered with later games, hearing that they offered little more than failed ambition. Now we have Driver: San Francisco, a game that attempts to bring the series back to its roots. I’ll not hold you in suspense for too long; D:SF does this well, creating a fun and easily accessible cinematic driving experience that sets a really good level of challenge. It’s a well crafted game, but it might not be to everyone’s tastes. Read on for the full low down.

System requirements
 OS: Windows XP/Vista/7
 CPU: 3 GHz Intel Pentium D or 2.2 GHz AMD Athlon64 X2 4400+
 RAM: 1 GB Windows XP / 2 GB Windows Vista - Windows 7
 GFX: 256 MB DirectX 9.0c-compliant card with Shader Model 4.0 or higher
 HDD: 10GB Free Hard Drive Space
 DirectX: 9.0c


Part 1 – 700 MB

Part 2 – 700 MB

Part 3 – 700 MB

Part 4 – 700 MB

Part 5 – 700 MB

Part 6 – 700 MB

Part 7 – 700 MB

Part 8 – 700 MB

Part 9 – 700 MB

Part 10 – 700 MB

Part 11 – 526 MB


Download free Game Overspeed High Performance Street Racing



The Game free pc game full vresion The streets of L.A. The birthplace of illegal streetracing. Here, the drivers of the fastest and most showy cars are the legends of the night. The competition is cut-throat. Modify your rides, take up challenges and win. Climb the ladder of the underground hierarchy and become the new king of L.A.



Game Name’s : Overspeed High Performance Street Racing Game Posted By : admin Volumes links : 317 MB

Download free Game Indy Car



IndyCar free pc game full version download Series is a racing simulator developed by Codemasters. It is the fifteenth game of the Official IndyCar Series games series. The game was released in 2003 for PC, PlayStation 2, and Xbox. The game is based the 2002 IndyCar Series season in the series. A sequel to the game, IndyCar Series 2005 was released on June 24, 2004 for PlayStation 2 and Xbox with based the 2003 IndyCar Series season.


If you're new to this particular subgenre of virtual racing, you will find that IndyCar Series delivers enough action and challenge to keep you driving for some time to come.

IndyCar Series is not in the same frighteningly realistic realm of recent Papyrus and Electronic Arts road racing games. If you're new to this particular subgenre of virtual racing, you will find that IndyCar Series delivers enough action and challenge to keep you driving for some time to come. If you're an experienced racing simulation nut, you may be somewhat less enthusiastic.

IndyCar Racing II arrived on retail shelves, there was a falling out in the real-life IndyCar ranks. What followed was a long and protracted conflict that hasn't even ended now, but suffice it to say that IndyCar split into two distinct factions. One of the two blocs--now known as CART--furthered its expansion into other countries and continues to this day to be a truly multidisciplined series, incorporating an assortment of track types from around the globe. The other group, the Indy Racing League, retained the rights to the Indianapolis Motor Speedway, the Indy 500 event, and the IndyCar moniker. Its flagship series, the IndyCar Series, debuted in 1996 with a laughably small five-race season but has grown substantially ever since.


(ii) Recommended Requirements

Windows 98/ME/2000/XP
DirectX 9
Pentium 3/4 or Athlon at 1.4Ghz
256Mb RAM
Supported 64Mb Graphics Card
DirectX 9 Compatible Sound Card
1.6GB Hard Disk Space (1.1GB for Game, 500MB after installation)

(iii) Supported Graphics Cards

ATI Radeon 8500LE, 8500, 9000 Pro, 9500 Pro, 9700 Pro
nVidia nForce 1 & 2, GeForce, GeForce 2, GeForce 3, GeForce 4


Download free Game Cities XL 2011 (PC)




Cities XL 2011 (2010) - RELOADED cr***k only
PC Game | English | Producer/Developer: Focus Home Interactive | 111 MB
Language: English / Spanish / French / German / Italian
Genre: Strategy / Modern City-Building

With Cities XL 2011, build and develop gigantic cities on realistic 3D maps, thanks to an incredible collection counting more than 700 buildings and unique structures. You are the virtual mayor and as such, you will need to find the right balance between economic development for your city, public transportation, housing, social services, leisure activities and even special events in town. Realism has been pushed a little bit deeper with larger cities, more realistic and more sophisticated than ever before!.

Game Features:
* More than 700 buildings, structures and monuments inspired by various architectural styles.
* 47 incredibly detailed and diverse 3D maps: mountains, hills, canyons, islands, cliffs, as well as famous places: Hollywood, Manhattan, Paris, Hong Kong, the Krakatoa volcano
* Connect cities that you build in a trade network, specialize some of them so that they can provide for others, and create a large-scale economy balance!
* A sophisticated public transportation system: manage in detail the road network, as well as bus lines, and the underground and elevated railway.
* Take profiles of your citizens into account to provide the services and the entertainment they need.
* A self-sufficient global economy, controlled by price variation and by citizens needs in the game.
* An all new tax management system allows you to refine the citys administration.
* A very high quality graphic engine which provides nearly photorealistic visuals.

Minimum system requirements:
Cities XL 2011 Desktop requirements
Processor Intel Pentium 4 - 2.5 GHz (or AMD equivalent) or higher
Memory 1 GB (XP), 1.5 GB (Vista)
Graphics card NVIDIA GeForce 6600 GT/ATI Radeon X1600 or higher
256 MB minimum of graphics card memory

Cities XL 2011 Laptop Requirements
Processor Intel Centrino 2 with Intel graphics accelerator
Memory 1.5 GB (XP), 2.5 GB (Vista)

All platforms
Sound DirectX compatible
DVD-ROM 2x
Hard drive 8 GB of free space
Operating System Microsoft Windows XP SP3, Microsoft Windows Vista SP1 or Windows 7
DirectX 9.0c

Recommended system requirements:
intel pentium D 820 (2.8ghz) or better
athalon 64 x2 4000
nvidia 9600gt or better
ati hd 4670 or better
2gb ram

Download free full Game Driver San Francisco



Driver: San Francisco is a sandbox-style action driving video game developed by Ubisoft Reflections and published by Ubisoft. The game formally was unveiled at E3 2010 and was released in Australia on 1 September 2011, Europe on 2 September and North America on 6 September [2] on PlayStation 3 and Xbox 360[6] and the OnLive[7] system,[7][8] while the Microsoft Windows version was released on 27 September 2011
Plot
PlayStation 3, Xbox 360, Microsoft Windows

The game takes place six months after the events of Driv3r. It is revealed that both John Tanner and Charles Jericho survived the shootout in Istanbul. In the game's trailer, it is revealed that since then, both men have recovered and Jericho has escaped to San Francisco, while Tanner and his partner; Tobias Jones have pursued him there. Jericho is shown being transported in the back of a prison truck, but manages to escape with a vial of acid hidden within his mouth by a paid off guard. He overpowers the guards, and hijacks the truck. Tanner and Jones witness this from Tanner's car, pursuing Jericho as he causes havoc on the streets of the city. Tanner ends driving in front of Jericho in an alleyway, who, using the truck rams Tanner's car into the path of a tractor trailer, resulting in a devastating crash, putting him into a coma. The majority of the game takes place in Tanner's coma dream.[9][10]

Whilst in a coma dream, Tanner soon discovers his ability to "shift" into another person's body, retaining his persona but, to everyone else, looking and sounding exactly the same as the person he has shifted into. Using this confusing power, Tanner helps some teenagers win street races to get money for college fees, aids some vigilante ex-cops remove fake medicine from circulation and lends his driving abilities to police officers hunting down criminals whilst trying to figure out Jericho's plan. After deducing that Jericho is after the materials to create a cyanide gas bomb, he shifts into Ordell, a low-time crook looking to rise up through Jericho's organisation.

Unfortunately for Tanner, he discovers that Jericho can also shift, and realises that when he is not in his body, Jericho can take over. Eventually, Tanner realises that he is in a dream world when the strange messages from the real world creep into his mind. Jericho's powers become more potent, but as it is in Tanner's head, he is over-powered and defeated when Tanner assumes control of his mental projection of the city. In a mental visualisation of a police interrogation room, Tanner begins questioning his mental projection of Jericho and realises that the news reports from the television in his real-world hospital bed are feeding his coma dream. From this he knows of a real-world bomb plot, but deduces that it is not real - Jericho is a gangster, not a terrorist.

Finally waking up, Tanner requests his car keys from Jones, who reminds him of the truck that hit his Dodge Challenger. Leaving in Jones' Camaro and heading for downtown San Francisco, which is being evacuated due to a bomb threat, a massive cloud of gas erupts. Driving into it, Tanner finds escaping convicts, confirming his theory that it was not a real terror threat. Jericho made a deal with a prisoner for US$30 million to break him out of jail. The 'bomb' was in fact a smokescreen. After a pursuit, Tanner sees Jericho head into the docks. Whilst at first appearing to be a game of chicken and a potential head-on collision, Jones appears in a police car and rams Jericho. Tanner claims that he knew what he was doing, but Jones reminds him whose car he was driving before suggesting a well-deserved beer. It is unknown whether or not Jericho was killed in the crash


Minimum
OS: Windows XP, Windows Vista or Windows 7
Processor: 2 GHz dual core
Memory: 1 GB RAM (Windows XP) / 2 GB (Windows Vista and Windows 7)
Graphics: NVIDIA GeForce 8000 series or ATI Radeon HD 2000 series or better
DirectX®: DirectX 9.0c
Hard Drive: 8.5 GB

Recommended
CPU with dual-core processor (Intel Core 2 Duo or faster).
Intel Core2Duo @ 2,4 Ghz Windows XP / Windows Vista / Windows 7.
2 GB of RAM.
DirectX ® 9.0c compatible 256 MB video card with
3D acceleration or equivalent (support for Shader Model 3.0 or higher).
ATI RADEON HD 2900. NVIDIA GEFORCE 8800 GT


Download free full Game Dead Rising 2: Off the Record 2012



Dead Rising 2: Off the Record free pc game full version download game for pc 
At Captivate 2011, Capcom's annual press show, the company announced that it was releasing Dead Rising 2: Off the Record, as a reinterpretation of the game with Frank West from the original Dead Rising as the main character. The game will be released on October 11 in North America, October 13 in Japan, and October 14 in Europe.[58][59][60] Off the Record will be available on PC (Microsoft Windows), PlayStation 3, and Xbox 360 for US$40.[61]



Off the Record is a complete reimagining of Dead Rising 2, with new missions, cutscenes, environments, enemies, and weapons. The photography mechanic from the first Dead Rising will also be included. There will also be technical and system upgrades, such as optimization of loading times and improved network performance.[62][63] Off the Record also features a new sandbox mode. This allows players to explore Fortune City without the obstacle of time

OPERATING SYSTEM Windows XP, Vista, or 7
PROCESSOR Intel Core 2 Duo 2.4 Ghz or better, AMD Athlon X2 2.2 Ghz or better
GRAPHICS NVIDIA GeForce 8800GTS or better, ATI RadeonTM HD 3850 or better
DirectXr: DirecXr9
MEMORY 2 GB RAM
DATA STORAGE 8.5 GB free hard drive space


Download free full Game Motor M4X: All Terrain Drivin



  Motor M4X: All Terrain Drivin game for pc download full version it's Offroad motor sports that use a car berpenggerak 4 wheels (4x4 Four Wheel Drive) and have large tires, both types of Terrain and All-Terrain. Impassable terrain, heavier than asphalt streets ato usual. Such as stone, mud, rivers, sand and others.